tin
描述
🌐 Description
获取一组点并创建一个不规则三角网,简称TIN,以多边形集合的形式返回。这些通常用于制作高程等高线图或阶梯热图可视化。
🌐 Takes a set of points and creates a Triangulated Irregular Network, or a TIN for short, returned as a collection of Polygons. These are often used for developing elevation contour maps or stepped heat visualizations.
如果提供了可选的 z 值属性,则它将作为名为 a、b 和 c 的属性添加,表示其在表示三角形角点的每个点的值。
🌐 If an optional z-value property is provided then it is added as properties called a, b,
and c representing its value at each of the points that represent the corners of the
triangle.
参数
🌐 Parameters
| 名称 | 类型 | 描述 |
|---|---|---|
| points | FeatureCollection<Point> | 输入点 |
| z? | 字符串 | 用于提取 z 值的属性名称,这是可选的:如果未提供,则不会向派生三角形添加额外数据。 |
返回
🌐 Returns
FeatureCollection<Polygon> TIN 输出
示例
🌐 Examples
// generate some random point data
var points = turf.randomPoint(30, { bbox: [50, 30, 70, 50] });
// add a random property to each point between 0 and 9
for (var i = 0; i < points.features.length; i++) {
points.features[i].properties.z = ~~(Math.random() * 9);
}
var tin = turf.tin(points, "z");
安装
🌐 Installation
$ npm install @turf/tin
import { tin } from "@turf/tin";
const result = tin(...);
$ npm install @turf/turf
import * as turf from "@turf/turf";
const result = turf.tin(...);