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Version: 7.2.0

planepoint

描述

¥Description

获取一个三角形平面作为多边形,并在该三角形内获取一个点,并返回该点的 z 值。

¥Takes a triangular plane as a polygon and a point within that triangle, and returns the z-value at that point.

多边形应具有属性 abc,用于定义其三个角的值。或者,如果每个三角形点的 z 值未作为属性提供,则可以通过其各自的第三个坐标提供其 z 值。

¥The Polygon should have properties a, b, and c that define the values at its three corners. Alternatively, the z-values of each triangle point can be provided by their respective 3rd coordinate if their values are not provided as properties.

参数

¥Parameters

名称类型描述
point坐标系将计算 z 值的点
triangle特性<多边形>具有三个顶点的多边形特性

返回

¥Returns

number interpolatedPoint 的 z 值

¥number the z-value for interpolatedPoint

示例

¥Examples

const point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
const triangle = turf.polygon(
[
[
[-75.1221, 39.57],
[-75.58, 39.18],
[-75.97, 39.86],
[-75.1221, 39.57],
],
],
{
a: 11,
b: 122,
c: 44,
},
);

const zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;

安装

¥Installation

$ npm install @turf/planepoint

import { planepoint } from "@turf/planepoint";
const result = planepoint(...);
$ npm install @turf/turf

import * as turf from "@turf/turf";
const result = turf.planepoint(...);