planepoint
描述
🌐 Description
以三角形平面作为多边形,并在该三角形内取一个点,返回该点的 z 值。
🌐 Takes a triangular plane as a polygon and a point within that triangle, and returns the z-value at that point.
多边形应具有属性 a、b 和 c,用于定义其三个角的值。或者,如果这些值未作为属性提供,可以通过各自的第3个坐标提供每个三角形点的 z 值。
🌐 The Polygon should have properties a, b, and c
that define the values at its three corners. Alternatively, the z-values
of each triangle point can be provided by their respective 3rd coordinate
if their values are not provided as properties.
参数
🌐 Parameters
| 名称 | 类型 | 描述 |
|---|---|---|
| point | Coord | 将要计算 z 值的点 |
| triangle | Feature<Polygon> | 具有三个顶点的多边形要素 |
返回
🌐 Returns
number interpolatedPoint 的 z 值
示例
🌐 Examples
const point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
const triangle = turf.polygon(
[
[
[-75.1221, 39.57],
[-75.58, 39.18],
[-75.97, 39.86],
[-75.1221, 39.57],
],
],
{
a: 11,
b: 122,
c: 44,
},
);
const zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;
安装
🌐 Installation
$ npm install @turf/planepoint
import { planepoint } from "@turf/planepoint";
const result = planepoint(...);
$ npm install @turf/turf
import * as turf from "@turf/turf";
const result = turf.planepoint(...);