planepoint
描述
¥Description
获取一个三角形平面作为多边形,并在该三角形内获取一个点,并返回该点的 z 值。
¥Takes a triangular plane as a polygon and a point within that triangle, and returns the z-value at that point.
多边形应具有属性 a
、b
和 c
,用于定义其三个角的值。或者,如果每个三角形点的 z 值未作为属性提供,则可以通过其各自的第三个坐标提供其 z 值。
¥The Polygon should have properties a
, b
, and c
that define the values at its three corners. Alternatively, the z-values
of each triangle point can be provided by their respective 3rd coordinate
if their values are not provided as properties.
参数
¥Parameters
名称 | 类型 | 描述 |
---|---|---|
point | 坐标系 | 将计算 z 值的点 |
triangle | 特性<多边形> | 具有三个顶点的多边形特性 |
返回
¥Returns
number interpolatedPoint
的 z 值
¥number the z-value for interpolatedPoint
示例
¥Examples
const point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
const triangle = turf.polygon(
[
[
[-75.1221, 39.57],
[-75.58, 39.18],
[-75.97, 39.86],
[-75.1221, 39.57],
],
],
{
a: 11,
b: 122,
c: 44,
},
);
const zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;
安装
¥Installation
$ npm install @turf/planepoint
import { planepoint } from "@turf/planepoint";
const result = planepoint(...);
$ npm install @turf/turf
import * as turf from "@turf/turf";
const result = turf.planepoint(...);