bezierSpline
描述
¥Description
获取一个 line 对象,并返回应用 贝塞尔曲线样条函数 算法得到的曲线版本。
¥Takes a line and returns a curved version by applying a Bezier spline algorithm.
贝塞尔样条曲线由 Leszek Rybicki 实现。
¥The bezier spline implementation is by Leszek Rybicki.
参数
¥Parameters
名称 | 类型 | 描述 |
---|---|---|
line | 特性<LineString> | 输入线串 |
options? | 对象 | 可选参数(默认 {}) |
options.properties? | 对象 | 将属性转换为输出(默认 {}) |
options.resolution? | number | 点间时间(毫秒)(默认值 10000) |
options.sharpness? | number | 样条线之间路径弯曲程度的度量(默认值为 0.85) |
返回
¥Returns
特性<LineString> 曲线线
¥Feature<LineString> curved line
示例
¥Examples
var line = turf.lineString([
[-76.091308, 18.427501],
[-76.695556, 18.729501],
[-76.552734, 19.40443],
[-74.61914, 19.134789],
[-73.652343, 20.07657],
[-73.157958, 20.210656],
]);
var curved = turf.bezierSpline(line);
安装
¥Installation
$ npm install @turf/bezier-spline
import { bezierSpline } from "@turf/bezier-spline";
const result = bezierSpline(...);
$ npm install @turf/turf
import * as turf from "@turf/turf";
const result = turf.bezierSpline(...);